Study · 3D Experiences
Every variant is its own pass of the Unreal Engine 5 path tracer — no real-time 3D in the browser. That is why it looks the same on a three-year-old phone as on a workstation, and a change costs 16 kilobytes instead of rebuilding the scene.
A configurator that renders in the browser is impressive — as long as the visitor has a graphics card. I turn it around: it is computed once, on a machine built for it. The browser only shows images.
72 views, 72 top shots for the grain, 36 steps for the rotation — every image its own pass with 192 samples.
After the first load the small version sits entirely in cache and appears at once; the large one fades in over it as soon as it arrives. No gap, no waiting.
No WebGL, no shaders, no quality tiers. What the visitor sees does not depend on what is inside their device.
Furniture, machines, packaging, fitted interiors — anywhere there are variants and a photograph of each would cost too much. I build the model, set up the studio and hand over the configurator ready for your site.